Games

Gambling Logos

The gambling and betting industry is a very aggressive industry with new participants coming into the business from time to time. In this fierce competition, a professional logo design for your gambling business is unavoidable. If you are a single player or the entire poker club, gambling logos help you get the difference you deserve.

Gambling is always risky and entails taking chances. Therefore, the logos should exhibit a sense of security, assurance and guarantee to customers who come and play. They must convince customers that they will all win, and that your business provides an equal chance of winning for all players. Following are some of the common symbols used in gambling logos:

-Dice:

One of the most common tools of gambling is the dice. It is used in almost all forms of gambling games and betting activates. Hence the dice is a frequent symbol employed in designing logos for casinos. Since dice is a cube shaped object, it can be creatively employed in logos.

-Cards:

Think of poker, Black Jack, solitaire, Russian Roulette…none of these games will be complete without the main ingredient that is the deck of cards. There are 52 cards that can be creatively used by logo designers to carve out a fascinating gambling logo. Cards depict the culture of gambling games like poker, rummy and Black Jack.

-Currency:

The next article that is congruent with gambling and betting is the cash involved. It is wise to use currency symbols in your gambling logo so as to attract and lure the customers. Customers are easily attracted by dollar signs and will be tempted to your business.

-Joker:

Although a part of cards, the joker is one the most popularly used symbol in gambling logos for poker games and casinos. Joker signifies that betting is a game of chances and those who dare to gamble eventually make a winning out of it. The Joker is the hallmark sign of card games like poker, Russian roulette and others.

-Slot Machine:

One of the most played games in casinos is the slotting machine. The game requires a coin to be inserted and a lever is pulled to try your luck. Logo designers can use the slot machine symbol to show the gambling business nature. Moreover, they can combine the slotting machine symbol with the currency sign to portray the chances of winning to the customers.

History of Online Gambling

Online gambling first appeared on the internet in the mid 1990s. In 1994 Microgaming software was founded and still has the corner market today in many of the online casinos. Microgaming is chip software that runs the various machines found in land and online casinos. There is some debate as to who was the first casino to pop up on the internet and most would say InterCasino first appeared in 1996. However; there are others who claim that Microgaming’s Gaming Club was the first online in 1995.

From the first casino to go live on the internet, casinos continue to improve their operations online and tweak the software, servers and connections that cater to the players on the World Wide Web. Regardless of slow bandwidth causing connection problems for the players, the industry still raked in an estimated $834 million in 1998.

Intertops was the first online sports-book to appear in 1996; however they have been in operation long before that by taking phone bets since 1983. Intertops is still going strong today and is satisfying over 180 countries with their service.

Online poker first sprang up at the start of 1998 and was facilitated by Planet Poker. Following suit was Paradise Poker in 1999, Party Poker and Poker Stars in 2001. Planet Poker is still in operation; however they no longer allow real money to exchange hands. By 2008 Party Poker had lost the lead in the industry to Poker Stars and Full Tilt Poker, estimated by the number of players online.

The popularity of online gambling does not seem to be decreasing since its birth. With state of the art technology, online casinos have the ability of offering real time play and instant spin capability, thus satisfying all sectors of the gambling industry and increasing revenue. The casino software available today is not only advanced for the players utmost enjoyment but is completely secure.

In 2010 the online gambling industry grew by 12.5% with gross revenues of close to $29.95 billion, regardless of the perceived recession. The online casino sector grew an estimated 13.3% in 2010 and brought in an estimated $2.67 billion. The most money contributing to the gambling revenue online is generated by sports betting at about $12 billion.

Online bingo stole the lead in being the fastest growing sector for 2010, estimated at 28.4% growth and to the tune of $2.67 billion. Although poker is the most talked about, it was deemed the slowest growing online gambling sector which generated about $5 million.

In 2006 many of the online gambling companies decided not to allow USA players spend money in their establishments anymore due to the uncertainty regarding laws of offshore gambling, following the passing of the Unlawful Internet Gambling Enforcement Act. There was a great debate regarding different states that were legally able to gamble and those who were not. Many of the casinos revised their policies regarding USA play since that time and now the majority of online gambling establishments will again accept USA players.

History Of Gambling

Gambling existed from medieval times at all societal levels in various forms. The freedom of engaging in these games was hugely dependent on the social hierarchy state of the individual. Gambling sustained state and church criticism. A traditional community life element included contests that were accompanied by general revelry, drinking and heavy betting.

Bearbaiting and cockfighting in the blood sports range were popular with peasantry sectors. In other social spectrum areas, horseracing pastimes were confined to the upper classes. Horse racing and ownership operated almost exclusively in private affairs for royal patronage systems and monarchs. They organized races and entered horses to compete, personalizing them with assigning their names.

Lotteries initiated in the 15th century, and were popular but arbitrarily illegal in most cases. A widespread gambling form was dice playing and it was the standard game of the medieval period. All society sections inclusive of the clergy-despite many bans and prohibitions, pursued it. The Saxons, Romans and Danes introduced many varieties of games and playing styles, most of the games fell into two types, moving board counters (like checkers), or games that were based on dice throws. The eastern Europeans introduced playing cards toward the end of the 13th century; it became a leisure activity from an elite pastime that was popular with all social classes.

Professional painters, who received patronage from aristocrat households, handcrafted early cards on ivory and copper, wood and card. The first woodcuts on paper were, in fact, playing cards. Gambling was a status marker and leisure pursuits amongst prestigious groups. Games and cards were symbolic of cultural climates and social orders surrounding them. The printing press development in the 15th century played a crucial role in the history of cards and transformed them from aristocratic play things to mass-produced products that were enjoyed by every rank of society.

The state and church continually outlawed or limited gambling despite its growing popularity. Designed to restrict excesses of the general population resulted in legislation being targeted at the poor and therefore uneven in application. Prohibitions imposed from Catholic Churches were aimed at steering people away from idle activities and were pragmatic towards organized exertion like sports. The aim was to rally a workforce into the indigenous army, which served as an advantage to the violent Middle Ages climate.

Card playing was banned on workdays since 1397, and was further criticized. Criticism of gambling continued and the emphasis shifted to effects of disorder within rational societies aimed mainly at the mass of the population, the poor. Legislation in the 17th and 18th centuries attempted to eradicate gambling from the mass populations, by fiscal means of imposing taxes on both dice and cards, charging huge horse races entrance fees and increasing prices of lottery tickets.

European countries also introduced laws that limited public gambling to take place in licensed premises and restricted license granting to upper classes and nobility members. The poor were restricted to playing illegal, unlicensed tavern gambling while upper classes were free to a variety of games. In recent years there have been a diagnosis of gambling addiction condition, which is a progressive illness, it initiates as a recreational activity then becomes destructive with mental, spiritual and physical consequences. The main symbol is loss of control through tendencies towards bigger risks.

Gambling in excess causes depression anxiety, muscular tension, headaches and fatigue. Many addicts even engage in criminal activity to fund the habit.